SKETCHUP Week 9 Day 1 Basic Commands - PDF

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SKETCHUP Week 9 Day 1 Basic Commands The learner will be able to use many basic commands in Sketchup to create simple and complex presentation drawings by the end of this segment of the program. Day 1
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SKETCHUP Week 9 Day 1 Basic Commands The learner will be able to use many basic commands in Sketchup to create simple and complex presentation drawings by the end of this segment of the program. Day 1 the screen toolbars user interface rectangle line circle polygon arc freehand select paint bucket move copy autofold stickiness of geometry rotate/copy scale mirror push/pull follow me offset intersect model protractor tape measure 3d geometry viewing models in 3d - set up your toolbars as you like, the screen below is an example of many toolbars you will use D:\ARCH241\ \sketchup week 9\Sketchup basic.doc Page 1 of 51 - go to View toolbars, and choose your toolbars Toolbars SketchUp's toolbars are similar to those in other Microsoft Windows applications in that each contains a related set of tools. These toolbars can be detached by clicking and dragging the move handle (thin line at the top) of the toolbar, resized by dragging the corners, and reattached or docked to the edge of the drawing area to suit your preferences. Toggle toolbar visibility using the View Toolbars submenu. Getting Started The Getting Started Toolbar contains all of the tools and menu items necessary for a new user to become acquainted with SketchUp. These tools and menu items are: Select Tool, Line Tool, Rectangle Tool, Circle Tool, Arc Tool, Make Component, Eraser Tool, Tape Measure Tool, Paint Bucket Tool, Push/Pull Tool, Move Tool, Rotate Tool, Offset Tool, Orbit Tool, Pan Tool, Zoom Tool, Zoom Extents Tool, Get Current View button, Toggle Terrain button, Place Model button, Get Models button, and Share Models button. Large Tool Set The Large Tool Set contains the most-used tools and menu items for experienced users. These tools and menu items are: Select Tool, Make Component, Paint Bucket Tool, Eraser Tool, Rectangle Tool, Line Tool, Circle Tool, Arc Tool, Polygon Tool, Freehand Tool, Move Tool, Push/Pull Tool, Rotate Tool, Follow Me Tool, Scale Tool, Offset Tool, Tape Measure Tool, Dimension Tool, Protractor Tool, Text Tool, Axes Tool, 3D Text Tool, Orbit Tool, Pan Tool, Zoom Tool, Zoom Extents Tool, Previous, Next, Position Camera Tool, Look Around Tool, Walk Tool, Section Plane Tool. Standard Toolbar D:\ARCH241\ \sketchup week 9\Sketchup basic.doc Page 2 of 51 The Standard Toolbar contains a variety of menu items which help with file and drawing management, as well as shortcuts to printing and help operations. These menu items are New, Open, Save, Cut, Copy, Paste, Erase, Undo, Redo, Print, and Model Info. Principal Toolbar The buttons on the Principal Toolbar activate the Select Tool, Make Component, Paint Bucket Tool, Create Component, and Eraser Tool. Drawing Toolbar The buttons on the Drawing Toolbar activate the Rectangle Tool, Line Tool, Circle Tool, Arc Tool, Polygon Tool, and Freehand Tool. Modification Toolbar The Modification Toolbar contains geometry modification tools. The tools on this toolbar are the Move Tool, Push/Pull Tool, Rotate Tool, Follow Me Tool, Scale Tool, and Offset Tool. Construction Toolbar The buttons on the Construction Toolbar activate the Tape Measure Tool, Dimensions Tool, Protractor Tool, Text Tool, Axes Tool, and 3D Text Tool. Camera Toolbar The buttons on the Camera Toolbar activate the Orbit Tool, Pan Tool, Zoom Tool, Zoom Window Tool, Previous, Next, and Zoom Extents Tool camera tools. Walkthrough Toolbar The buttons on the Walkthrough Toolbar activate the Position Camera Tool, Walk Tool, and Look Around Tool and Section Tool. Face Style Toolbar The buttons on the FaceStyle Toolbar activate SketchUp's face rendering styles (x-ray transparency, wireframe, hidden line, shaded, shaded with textures, and monochrome). D:\ARCH241\ \sketchup week 9\Sketchup basic.doc Page 3 of 51 Views Toolbar The buttons on the Views Toolbar activate SketchUp's standard views (iso, top, front, right, back, and left). The bottom view is not included, but is available from the Camera menu. Shadows Toolbar The Shadows Toolbar is used to control shadows. This toolbar contains buttons to launch the Shadow Settings dialog box (left-most icon) and enable/disable shadows (second icon). This toolbar also contains slider bars to control settings related to the time of year (left-most slider bar) and time of day (right-most slider bar). Sections Toolbar The Sections Toolbar allows you to conveniently execute common section operations. The controls on this toolbar include buttons for toggling the section cut effect and toggling the display of section planes. Layers Toolbar The Layers Toolbar provides quick access to several often used layer operations. Display the Current Layer When nothing is selected, the current layer name is displayed in the toolbar and has a check mark next to it. Any new entities you draw will be assigned to the current layer. Change the Current Layer Select a layer from the Layers Toolbar, when nothing is selected, to change the current layer. View Entity's Layer Select an entity. The layer for the entity will be displayed, with a check mark, in the Layers Toolbar. Change the Layer Assignment of Entities Select an entity and then a layer from the Layer Toolbar to change the layer of an entity. Display the Layer Manager The button on the right hand side displays the Layers Manager allowing you to create new layers, control their visibility, and more. Google Toolbar The buttons on the Google Toolbar are used to collaborate between SketchUp and other Google products. The toolbar contains the Get Current View, Toggle Terrain, Place Model, Get Models, and Share Model buttons. User Interface D:\ARCH241\ \sketchup week 9\Sketchup basic.doc Page 4 of 51 Title Bar The title bar (at the top of SketchUp) contains the standard Microsoft Windows controls (close, minimize, and maximize) on the right, and the name of the currently opened file. A blank drawing area appears when you start SketchUp and the name of the currently opened file is Untitled in the title bar, indicating that you have not yet saved your work. Menus Menus appear below the title bar. The majority of SketchUp tools, commands, and settings are available within these menus. The menus that appear by default are: File, Edit, View, Camera, Draw, Tools, Window, and Help. Toolbars The Toolbars, appearing below the menus and along the left side of the application contain a userdefined set of tools and controls. Toolbar visibility is toggled under the View Toolbars menu item. Drawing Area The drawing area is where you create your model. The 3D space of the drawing area is identified visually by the drawing axes. Status Bar The status bar is the long gray rectangular area at the bottom of the drawing area. Value Control Box (VCB) The value control box (VCB) is located on the right side of the status bar. The VCB displays dimensional information while you draw. You can also enter values into the VCB to manipulate currently selected entities, such as creating elements of a specific dimension. Other behaviors of the VCB are as follows: CREATING BASIC 2D GEOMETRY Rectangle Tool Use the Rectangle Tool to draw rectangular Face entities, specified by clicking at two opposite corners of the desired shape. Activate the Rectangle Tool from either the Drawing Toolbar or the Draw menu. Keyboard Shortcut: R Drawing a Rectangle Rectangles can be placed on existing faces or separate from existing geometry (aligned to an axes plane). To draw a rectangle: 1. Select the Rectangle Tool. The cursor changes to a pencil with a rectangle. 2. Click to set the first corner point of the rectangle. 3. Move the cursor diagonally. Note - Press the Esc key at any point during the operation to start over. 4. Click again to set the second corner point of the rectangle. D:\ARCH241\ \sketchup week 9\Sketchup basic.doc Page 5 of 51 Drawing a Square Squares are created with the rectangle tool in conjunction with the Square tooltip To draw a Square: 1. Select the Rectangle Tool and Click once on the first corner point. 2. Move your mouse to the opposite corner. A diagonal dotted line will appear, along with a Square tooltip when you are in a position that will create a square. Note - Press the Esc key at any point during the operation to start over. 3. Click to finish. Alternately, you can press your mouse button on the first corner of your rectangle, drag to the opposite corner, and release the mouse button. Use the Axes tool to re-align the axes, prior to drawing your rectangle, if you want to draw a rectangle that is not aligned with the default drawing axes orientation. Specifying Precise Rectangle Values A rectangle's dimensions dynamically appear in the VCB as you draw. Specify exact length and width dimensions by typing them in the VCB, and pressing Enter or Return, either after the first corner is clicked or immediately after the rectangle is drawn. SketchUp will use the current document units setting if you only type in a numerical value. You can also specify either Imperial (such as 1'6 ) or Metric (such as 3.652m) units at any time, regardless the document units setting. You can also type one dimension at a time in the VCB. If you enter a value and a comma (3',), the new value will be applied to the first dimension, and the second dimension will be retained from before. Similarly, if you type a comma and then a value (,3'), only the second dimension will be changed. If you enter a negative value (-24, -24), SketchUp will apply that value in a direction opposite to the one you indicated while drawing and accept any new values in the new direction. Drawing Rectangles by Inference The Rectangle Tool uses SketchUp's geometric inference engine to help you place your rectangles in 3D space. The inference decisions, made by the inference engine, are displayed in the drawing area as inference lines and inference points. These lines and points show precise alignment between the rectangle you are drawing and the geometry of your model. For example, if you move your mouse over an endpoint of an existing edge and then move away in the direction of an axis, a dotted inference line with a From Point tooltip will appear. D:\ARCH241\ \sketchup week 9\Sketchup basic.doc Page 6 of 51 This tooltip indicates that you are aligned to that end point. You can also use a From Point inference to draw rectangles vertically or at non-orthogonal planes. Locking a Rectangle to the Current Inference Direction Press and hold the Shift key, while the rectangle you are drawing is the specific color of an axis, to lock drawing operation to that axis. Line Tool Use the Line Tool to draw edges or Line entities. Line entities can be joined to form a face. The Line Tool can also be used to divide faces or heal deleted faces. Activate the Line Tool from either the Drawing Toolbar or the Draw menu. Keyboard Shortcut: L Drawing a Line Lines can be placed on existing faces or separate from existing geometry. To draw a Line: 1. Select the Line Tool. The cursor changes to a pencil. 2. Click to set the starting point of your line. Note - Press the Esc key at any point during the operation to start over. 3. Move the cursor to the ending point of your line. As you draw a line, the length is displayed dynamically in the Value Control Box (VCB). 4. Click to draw your line. This ending point can also be the starting point of another line. To draw lines use the pencil tool, click once to start, click for endpoint, Esc. to stop line. If you want a specific distance, you key in the length with the unit, 10. This length will show up in the bottom right corner. D:\ARCH241\ \sketchup week 9\Sketchup basic.doc Page 7 of 51 If you close your lines you create a surface. If you don t want to see the surface filled, you can right click on the surface and erase it. Circle Tool Use the Circle Tool to draw Circle entities. Keyboard Shortcut: C Drawing a Circle Circles can be placed on existing faces or separate from existing geometry. To draw a circle: 1. Select the Circle Tool. The cursor changes to a pencil with a circle. 2. Click to place the center point of the circle. 3. Move the cursor out from the center point to define the radius of your circle. As you move the cursor, the radius value is displayed dynamically in the VCB and can be specified by typing in a length value followed by the Enter or Return key. You can also specify the segmentation for the circle in the VCB. Note - Press the Esc key at any point during the operation to start over. 4. Click to finish the circle. Tip - You can also click and hold the mouse button to set the center of the circle, and drag outward without releasing the button to set the radius. Release the mouse button to complete the circle. Radius and segment values can be specified using the VCB immediately after a circle is drawn. See Specifying Precise Circle Values for more information on setting the radius and segment values with the VCB. Specifying Precise Circle Values D:\ARCH241\ \sketchup week 9\Sketchup basic.doc Page 8 of 51 The VCB displays the radius after setting the center point of a circle. Use the VCB to enter an exact radius and number of segments. Specifying a Radius The VCB's label indicates Radius after you place the center point of the circle. Type the radius size in the VCB, after placing the center point, and press the Enter or Return key. You can perform this action either during or immediately following the creation of the circle. For example: 24r or 3'6 r or 5mr. Note - The Circle Tool will snap to any previously entered radius within the VCB. Specifying the Number of Sides The VCB's label indicates Sides when the Circle Tool is initially activated. Specify the number of sides in the VCB, and press the Enter or Return key, before clicking to set the center point of the circle. For example: 100. You can also specify the number of sides in a circle immediately after the creation of the circle. Type the number of sides in the VCB, followed by the letter 's', and press the Enter or Return key. For example: 20s. This number will be applied to any future circles. Note - The default number of segments for a circle is 24. Locking a Circle to its Current Orientation Press and hold the Shift key, before you begin drawing a circle, to lock drawing operation to that orientation. Polygon Tool Use the Polygon Tool to draw regular Polygon entities. Drawing a Polygon Polygons can be placed on existing faces or separate from existing geometry. To draw a polygon: 1. Select the Polygon Tool. The cursor changes to a pencil with a polygon. 2. Click to place the center point of the polygon. 3. Move the cursor out from the center point to define the radius of your polygon. As you move the cursor, the radius value is displayed dynamically in the VCB and can be specified by typing in a length value followed by the Enter or Return key. Note - Press the Esc key at any point during the operation to start over. 4. Click a second time to finish the polygon. (Alternately, you can click once to set the center of the polygon, and drag outward without releasing the button to set the radius. Release the mouse button to complete the polygon.) Radius and segment values can be specified using the VCB immediately after a polygon is drawn. See Specifying Precise Polygon Values for more information on setting the radius and segment values with the VCB. Specifying Precise Polygon Values D:\ARCH241\ \sketchup week 9\Sketchup basic.doc Page 9 of 51 The VCB displays the radius after setting the center point of a polygon. Use the VCB to enter an exact radius and number of segments. Specifying a Radius The VCB's label indicates Radius after you place the center point of the polygon. Type the radius size in the VCB, after placing the center point, and press the Enter or Return key. You can perform this action either during or immediately following the creation of the polygon. For example: 24r or 3'6 r or 5mr. Note - The Polygon Tool will snap to any previously entered radius within the VCB. Specifying the Number of Sides The VCB's label indicates Sides when the Polygon Tool is initially activated. Specify the number of sides in the VCB, and press the Enter or Return key, before clicking to set the center point of the polygon. For example: 10. You can also specify the number of sides in a polygon immediately after the creation of the polygon. Type the number of sides in the VCB, followed by the letter 's', and press the Enter or Return key. For example: 6s. This number will be applied to any future polygons. Locking a Polygon to its Current Orientation Press and hold the Shift key, before you begin drawing a polygon, to lock drawing operation to that orientation. Arc Tool Use the Arc Tool to draw Arc entities, comprised of multiple line segments (which can be edited as a single arc). Keyboard Shortcut: A Drawing an Arc Arc entities consist of three parts: the starting point, the ending point and the bulge distance. The distance between the starting point and the ending point is also known as the chord length. To draw an arc: 1. Select the Arc Tool. The cursor changes to a pencil with an arc. 2. Click to place the starting point of your arc. 3. Move the cursor to the ending point of your chord. 4. Click to place the ending point of your arc. A straight line is created. 5. Move your cursor perpendicular to the straight line to adjust the bulge distance. A straight line will extend perpendicular from the straight line. Note - Press the Esc key at any point during the operation to start over. 6. Click to set the bulge distance. Chord length can be specified after you place the ending point of your arc. Bulge distance, radius, and number of segments can be specified using the VCB immediately after a arc is drawn. See Specifying Precise Arc Values for more information on manipulating arcs using the VCB. Drawing a Half-Circle D:\ARCH241\ \sketchup week 9\Sketchup basic.doc Page 10 of 51 The arc temporarily snaps to a half-circle as you pull out a bulge distance. Watch for the half-circle inference tooltip indicating when your arc is a half-circle. Drawing Tangentially The Arc Tool displays a cyan tangent arc while you are drawing from an unconnected end or start point of an existing arc. = Specifying Precise Arc Values The VCB displays the chord length of the arc (after setting the starting point), then the bulge distance (after setting the ending point). Use the VCB to enter exact lengths for the chord length, bulge distance, radius value, and number of segments. Note - SketchUp will use the current file units setting if you only type in a numerical value. You can also specify either Imperial (1'6 ) or Metric (3.652m) units at any time, regardless the file's units setting. Units are set within the Units panel of the Model Info dialog box. Entering a Chord Length The VCB's label indicates Length after you place the starting point of an arc. Type the chord length into the VCB, after placing the starting point of the arc, and press the Enter or Return key. Specify a negative value, such as -6.5 , to indicate that you want the length to apply in an opposite direction to the current drawing direction. Specifying a Bulge Distance The VCB's label indicates Bulge after you place the ending point of an arc. Type the bulge length in the VCB, after placing an ending point, and press the Enter or Return Key. You can also enter the bulge distance after the creation of the arc as long as Bulge is displayed as the VCB label. Negative bulge values can also be used to create an arc in an opposite direction to the current drawing direction. D:\ARCH241\ \sketchup week 9\Sketchup basic.doc Page 11 of 51 Specifying a Radius You can specify an arc radius instead of a bulge distance. Type the desired radius in the VCB, followed by the letter 'r' and press the Enter or Return Key. You can perform this action either during or immediately following the creation of the arc. For example: 24r or 3'6 r or 5mr. Specifying the Number of Segments You can also
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